Wild Woody

Wild Woody is the main titular character of the Sega CD game mh:crappygames:Wild Woody. He's just a pencil who is brought to life by a totem head in order to gather the scattered segments of the totem pole.

Why He Sucks

 * 1) To write down the first problem about him is that he's a complete rip-off of Earthworm Jim. He's has the goofy personality of Earthworm Jim with a similar saying to match the silliness (Earthworm Jim uses "Groovy" while Wild Woody uses "WIILLLD") also baring the similar pinhead art style.
 * 2) Everytime Woody get's hurt, he NEVER shuts up as he only says ow.
 * 3) In the cutsenes, Woody himself is implausibly annoying with his crazed appearance and his loud voice. Even the "WIIILLLD Woody" line get's really old fast and also more irritating than funny.
 * 4) Woody comes up short by personality and character development. He's basically the combination of the stationary of the Pencil cases from the intro of Art Attack & the personality traits of the Pepperami mascot. Especially, Woody's character design & concept is lazily & horrendously crafted "It was probably the only thing lying around". This makes him cliché somehow. He's basically a generic "I'm gonna save the world" protagonist hence the explanation.
 * 5) He looks uncanny in the CGI cutscenes. Even though this is early 90's CGI, it's no excuse that Woody himself still looks poorly animated. Keep in mind that this game was made in the 90's while the CGI was also used in this game during the said decade. Even Toy Story, VeggieTales, ReBoot, and A Bug's Life were better looking than this despite having 90's quality CGI.
 * 6) Despite being called Wild Woody, he isn't even that wild in the game. Only in the cover art, game over sequence, and the concept itself.
 * 7) This may be innovative at the time, but the voice acting for Woody comes out as weird & mediocre nowadays
 * 8) The idea of a cartoon pencil coming to life by a totem head in order to defeat the evil in space is so unreal and nonsensical. It's like the concept of Woody's purpose to be the hero alone sounds like what a freaking kindergartener would make up.
 * 9) While Woody himself can erase things, it's hard for the player to erase enemies which leads to cheap side effects.
 * 10) He had said some dialog that often feels very out of place for a game that is supposed to be a kid's game like "all I did was bust a gut". Even his actions do this as well such as the cutscene where he goes into the For the Hell of It! poster, his animation when growing back to normal fells more like "erecting", and wishing for a pink female paintbrush whose appearance is also unsettling.

Redeeming Qualities

 * 1) His introduction of him saying Call me Woody, WIIILLLD WOODY and his cheesy but enthusiastic performances and actions can be funny to watch for some (like the game over screen).
 * 2) To be fair, the idea of having a pencil as a main character being able to draw up items and erasing enemies sounds interesting, but it's executed poorly.
 * 3) He's well animated in 2D. Even if he's not good looking in GCI, the CGI animations of him is also laughable.
 * 4) Sometimes, his dialog is so bad that it's actually unintentionally funny. (EX: "Hope you got insurance" as seen in one of the cutscenes.
 * 5) When Woody first comes to life, he's shown to draw some pretty impressive pictures in the first cutscene.
 * 6) Woody at times can be tolerable when he speaks in a normal regular voice rather than a crazy maniac in the cutscenes.